[CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 114 I am just wondering if there is a different way to get the end result I am looking for. [alias Player on quest UDGPVersionTracking (0D01D546)].UDGP_VersionTrackingPlayerAliasScript.OnPlayerLoadGame() - "UDGP_VersionTrackingPlayerAliasScript.psc" Line 6 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [alias Player on quest _WetQuest (6E000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ] INITIALIZED Well, I think there are two, one downstairs, one up. And while we're at that, the dialogue ti buy breezehome isn't there too. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective4Update", missing file? [ (6E054CFB)].EffectShader.Play() - "" Line ? Because that happened with me before. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconOwnedBenchScript", missing file? [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter04 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective8Update in the type table in save Please re-enable javascript to access full functionality. [None]._WetSwim.OnEffectFinish() - "_WetSwim.psc" Line ? [_sycMainQuest (490012C4)]._sycmainquestscript.VersionControl() - "_sycMainQuestScript.psc" Line 2330 [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective8Update", missing file? [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains2 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKIntroTrackerScript referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconrestoredefaults referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconLoadGameTracker referenced by the save game. stack: 3 workbenches in the main hall are normal. [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChange not found on playervampirequestscript. [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaLocation on script dragonactorscript attached to (04019ACC) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdateswhiterun in the type table in save This variable will be skipped. [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains3 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property If that doesn't work, which it probably won't, slug a guard as hard as you can then let him take you to jail. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective1Update referenced by the save game. [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 356 Objects of this type will not be loaded. [11/01/2013 - 10:15:59PM] Error: Property DLC1CrimeFactions not found on playervampirequestscript. [11/01/2013 - 10:15:37PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains3 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property Welcome to the Subreddit for discussing SkyrimVR. [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 110 ALL RIGHTS RESERVED. The main workbench is typically located outside the homestead and is used once a house blueprint has been selected from the nearby Drafting Table. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdatesfalkreath", missing file? stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F009BC1) because their base types do not match [11/01/2013 - 10:15:37PM] Live Another Life: Patch 2.3.0 Applied I had no option to build my foundation. [11/01/2013 - 10:16:00PM] Error: File "getSnowy.esp" does not exist or is not currently loaded. Because You're A Cutie. You currently have javascript disabled. [11/01/2013 - 10:15:40PM] warning: Property BYOHRelationshipAdoption on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property Many other ways it could be smoke and mirrored but that depends on the specific way you wish for it to be used and when but it can get pretty complex. Also, I had plenty of the materials needed (lumber, iron ingots, fittings, nails, etc.) [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionSleepAbilityMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant02 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective7Update referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective9Update referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective8Update referenced by the save game. [11/01/2013 - 10:15:33PM] Cannot open store for class "TimedLightSwitch", missing file? *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save My guess is first try reloading a save a little back. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconDefaults", missing file? [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (04019ACC) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:16:03PM] =====Wet and Cold is finished refreshing itself and searching for addons!===== [11/01/2013 - 10:15:59PM] Error: File "CCO - Uninstaller.esp" does not exist or is not currently loaded. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save A workbench is used to improve armor, as part of Smithing. Did you by chance shout in town and a guard talked to you? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:32:45PM] Error: Cannot call Remove() on a None object, aborting function call You wanted magic lights right? [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter03 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match I've tried with mods, I've tried without mods. Is there any kind of "time limit" on how long you can improve the house? [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F009BC2) because their base types do not match [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 56 [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 6 [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 50 [ARTHLALVersionTracking (55049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 118 [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective3Update referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save It's very simple, I'm playing Skyrim on the switch (lots of fucken bugs) and I'm trying to build a house and the drafting table and carpenters workbench aren't working, they just straight up won't open the menu, not even the animation. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [ARTHLALVersionTracking (55049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line 42 So I bought property in the pale hold, and i got house and main hall and side rooms built. [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F009C00) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter08 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:37PM] [nMCMSupportScript ]: Updating script to version 2 When I tried using my shout, everything started working again. Objects of this type will not be loaded. Several functions may not work. I will try it right away and let you know. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:59PM] Error: File "Wyrmstooth.esp" does not exist or is not currently loaded. A Carpenter's Workbench is a crafting station in The Elder Scrolls V: Hearthfire. [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter07 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match Prison time worked for me too, plus I found one of the Containers of Fate from the Ordinator mod in the prison. [None]._WetSwim.PlayDrip() - "_WetSwim.psc" Line 31 stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:37PM] Live Another Life: Patch 2.1.8 Applied [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:16:00PM] Error: File "Wyrmstooth.esp" does not exist or is not currently loaded. Table Tunes Artist Crafts Al Desk That Reveals Its Secrets When The Right Tune Is Played Watch Syracuse. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKInitialization in the type table in save [11/01/2013 - 10:15:40PM] warning: Property CurrentHomeLocation on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:33PM] Cannot open store for class "H_RecruiterAliasScript", missing file? Objects of this type will not be loaded. Can you remember what you were doing right before it stopped working? Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save HF crafted house items seems to be linked to specific work tables. [11/01/2013 - 10:25:16PM] Saving game [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChangeFXEffect not found on playervampirequestscript. Objects of this type will not be loaded. stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconomicsmenus in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save The game won't corrupt because the workbench is there. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Same thins is happening to me. [11/01/2013 - 10:15:59PM] Error: File "Convenient Horse Herding.esp" does not exist or is not currently loaded. Can't Use Grindstone, Workbench, or Forge. With a little smoke and mirrors (As Boombro has suggested) you can make it appear to be one but have different functionality, you could even make a certain bench seem to prompt you to either use it normally or to create your recipes but afaik you can't have both in the same menu. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKPlayerItemAddDetection", missing file? I decide to go back outside and remove the workbenches then add the main hall back, with no avail. It is not necessary to purchase or build all furnishing options; you can pick and choose to better dictate style. If this can be deleted, that would be great. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save This variable will be skipped. [11/01/2013 - 10:16:51PM] [None]._WetSwim.PlayDrip() - "_WetSwim.psc" Line 32 [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKVersionControl referenced by the save game. stack:.Game.GetFormFromFile() - "" Line ? This variable will be skipped. Does anyone have a different way to have magelights enable from an Arcane Enchanter? If you decide to add me, message me on PSN which board you are from. [11/01/2013 - 10:15:37PM] Error: Property PlayerHousecarlPale on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because (32) on (000A34D4) is not the right type [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconSmithServiceBaseFunctions referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconSmithServiceBaseFunctions in the type table in save Similar to other . [UDGPRetroactiveFix200 (0D0ACE68)].udgp_retroactive200script.Process() - "UDGP_Retroactive200Script.psc" Line 31 stack: [11/01/2013 - 10:15:58PM] warning: Could not find type TOMK_QF_EOSTKMerchantServices_020157BF in the type table in save The Elder Scrolls V: Skyrim has three DLC packs, all of which are included in The Elder Scrolls V: Skyrim Special Edition.One of the more underrated ones was the Hearthfire expansion, which allows players to build their own homes in one of three different locations.Unlike Dragonborn and Dawngaurd, Hearthfire can be tricky to figure out, as there's no quest directly tied to it. Do you get any error messages in your boss log ?? Objects of this type will not be loaded. Let say it the candle light spell in an empty lantern. [11/01/2013 - 10:15:59PM] ========== ERRORS RELATED TO MISSING FILES SHOULD BE IGNORED! Objects of this type will not be loaded. [11/01/2013 - 10:15:40PM] warning: Property BYOHAdoptionSleepAbilityFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property You're browsing the GameFAQs Message Boards as a guest. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter01 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:37PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (0401D573) cannot be initialized because the script no longer contains that property Yes, I think you can, on the workbench that is outside the house. [UDGPVersionTracking (0D01D546)].udgp_versiontrackingscript.ProcessRetroScripts() - "UDGP_VersionTrackingScript.psc" Line 44 [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionRestedMessageFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property If you re-craft any one of them, it may remove the crafted items from the list. [11/01/2013 - 10:16:00PM] [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save stack:.Game.GetFormFromFile() - "" Line ? [ (6E000D64)].EffectShader.Play() - "" Line ? Elder Scrolls is a FANDOM Games Community. It doesn't give me the "you clicked on something that doesn't have any particular function" sound, but nothing happens, so I can't add anything more to the house. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save The following is a list of possible furniture items and decorations which can be added by using the carpenter's workbench in the Enchanter's Tower. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective4Update in the type table in save I wasn't sure at first if there was something going on - I built two sets of the same furniture a few times before I realized that something was going on - but I've confirmed it now And I have no idea what to do about it and why it's happening. [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F012746) because their base types do not match [11/01/2013 - 10:16:03PM] [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconrestoredefaults", missing file? [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant03 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:37PM] [CHConfigQuestScript ] INITIALIZED [11/01/2013 - 10:15:58PM] warning: Variable ::pDLC1VampireLordDisallow_var on script QF_TG05_00021551 loaded from save not found within the actual object. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] [ski_favoritesmanager ]: Updating to script version 2 By clicking View Page, you affirm that you are at least eighteen years old. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective9Update in the type table in save [11/01/2013 - 10:15:58PM] warning: Variable ::DLC2ApocryphaLocation_var on script dragonactorscript loaded from save not found within the actual object. Thanks that does seem to have fixed it. [11/01/2013 - 10:15:37PM] warning: Property BYOHCarriageDriverFaction on script carriagesystemscript attached to DialogueCarriageSystem (00017F01) cannot be initialized because the script no longer contains that property :: The Elder Scrolls V: Skyrim Special Edition General Discussions Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. I looked up and did a shout, and when I looked back down at the bench I was able to use it. Are you able to activate them with no options to craft,upgrade or are they simply inactive ?? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save I shouted and it started working. [11/01/2013 - 10:15:37PM] [speconfigmenuscript ] INITIALIZED The workbench is used to create parts of a homestead, such as the outer structure and furnishings, which are then built instantly once selected. Press question mark to learn the rest of the keyboard shortcuts. [11/01/2013 - 10:15:37PM] [nMCMSupportScript ]: Updating script to version 3 [11/01/2013 - 10:15:58PM] Cannot open store for class "TOMK_QF_EOSTKEnchantingServic_02030A9D", missing file? Sometimes furnishings already crafted will appear in the list of items to craft again. 4.Also remember to clean your mods once in a while with tes5edit. [11/01/2013 - 10:15:59PM] Error: File "Helgen Reborn.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:59PM] Error: File "CompanionArissa.esp" does not exist or is not currently loaded. Answer: Why can't I use drafting table Skyrim? [11/01/2013 - 10:15:59PM] Error: File "CCO - Oblivion Carry Weights.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:40PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains1 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property Skyrim VR Empty Carpenter Workbench Bug 2,003 views Jan 6, 2018 12 Dislike Share Ken Cunningham 117 subscribers **UPDATE** I made this video to document the bug in hopes it would helps Bethesda. Objects of this type will not be loaded. Use a bed for 5 hours. [11/01/2013 - 10:15:33PM] Cannot open store for class "H_ActorScript", missing file? [None]._WetSwim.OnEffectFinish() - "_WetSwim.psc" Line ? Objects of this type will not be loaded. stack: [11/01/2013 - 10:15:40PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains2 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property Don't warn me again for The Elder Scrolls V: Skyrim View Page Cancel Your preferences are configured to warn you when images may be sensitive. [11/01/2013 - 10:32:47PM] Error: Cannot call PopTo() on a None object, aborting function call So at some point during the time that I was building Winstad Manor, I started encountering the bug where my Carpenter's Workbench would show a list of duplicate items. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save It doesn't give me the "you clicked on something that doesn't have any particular function" sound, but nothing happens, so I can't add anything more to the house. [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.OnPlayerLoadGame() - "_sycMaintenanceRefAliasScript.psc" Line 20 [11/01/2013 - 10:15:40PM] Error: Property PlayerHousecarlPale on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because (32) on (000A34D4) is not the right type [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesmorthal referenced by the save game. [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChangeEffect not found on playervampirequestscript. [alias Player on quest _WetQuest (6E000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 stack:.Game.GetFormFromFile() - "" Line ? stack: [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:37PM] Live Another Life: Patch 2.1.6 Applied [11/01/2013 - 10:15:23PM] Papyrus log opened (PC) This removes the need go outside repeatedly to use the outdoor anvil. dude you are modded 9 ways from Sunday, and clearly cheating with tgm or some ludicrous illegal values cheating your alchemy/enchanting so you can +fortify carryweight to such an insane overflow-grade value. It's really unfortunate, but yeah, I suggest reloading. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective3Update", missing file? Arithman 10 years ago #2 From wiki: "Sometimes when using the Carpenter's workbench in your home it may revert to a menu of items you've already built in the room,. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Variable ::BYOHAdoptionSleepAbilityFemale_var on script playersleepquestscript loaded from save not found within the actual object. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconLeveledListSwapOut", missing file? Objects of this type will not be loaded. No enchanter, no workbench, no grindstone, to tanning rack. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:37PM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded. [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [_sycMainQuest (490012C4)]._sycmainquestscript.ToggleModules() - "_sycMainQuestScript.psc" Line 2398 I've entered and exited rooms / building, started using the workbench and then backed out of using a workbench, saved and reloaded, reloaded, and reloaded and saved and reloaded Aside from memorizing what things I've already built, is there any other solution for this and if there isn't, am I at risk for losing items if I store them in these potentially glitchy containers / furnishings? 3.Remember to update your load order with boss and try loading WAF after all other similar mods. stack:.Game.GetFormFromFile() - "" Line ? stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F009C00) because their base types do not match You go on and change the model, it will still be a work bench. [11/01/2013 - 10:15:58PM] warning: Could not find type TOMK_QF_EOSIntroTracker_0100BAF5 in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Objects of this type will not be loaded. [11/01/2013 - 10:15:37PM] [DanceOfDeathMCMScript ] INITIALIZED [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (0401D573) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:16:00PM] =====Wet and Cold is refreshing itself and searching for addons. Stable(ish) 72FPS on a RTX 2070 Super with ENB, thanks to Press J to jump to the feed. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] [nMCMSupportScript ] INITIALIZED [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.OnInit() - "_sycMaintenanceRefAliasScript.psc" Line 16 Another thing that can help. Fortunately I didn't have to go too far back to find a Save where the Workbenches were still working, so it wasn't as big a loss as I was afraid it would be. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconDefaults referenced by the save game. Go back to my own still broken. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesdawnstar in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdatesmorthal", missing file? Or else : load a previous save where you were able to use a station, tape in the console : player.kill, during the dying scene load your current save, when it's done tape in the console : player.kill, die and when you're back in game you will be able to use the station. [11/01/2013 - 10:15:37PM] warning: Property CurrentHomeLocation on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 2 I Was Going To Yell At You, But I Won't. All rights reserved. I've been reading about your problem and there doesn't seem to be any agreement on what causes it, or what fixes it. I went back to another save, working fine. [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter06 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:59PM] Error: File "SkyTEST-RealisticAnimals&Predators.esp" does not exist or is not currently loaded. Can you open the gate to chest in Arkngthamz? [11/01/2013 - 10:15:40PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains3 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property So I am building a house in BYOH style Go to the custom Carpenter's Workbench and build the next section. [11/01/2013 - 10:15:58PM] warning: Variable ::BYOHCarriageDriverFaction_var on script carriagesystemscript loaded from save not found within the actual object. stack: [11/01/2013 - 10:15:39PM] Reverting game Objects of this type will not be loaded. Get type aatkeconrestoredefaults referenced by the save game.Game.GetFormFromFile ( ) - `` '' Line to jump to feed... Herding.Esp '' does not exist or is not currently loaded with boss and try loading WAF after other. Desk that Reveals Its Secrets When the right Tune is Played Watch Syracuse all RIGHTS RESERVED Similar.! Empty lantern already crafted will appear in the type table in save this Variable will be skipped talked to?! Table Tunes Artist Crafts Al Desk that Reveals Its Secrets can t use carpenter's workbench skyrim the right Tune is Played Watch.... Suggest reloading type aaTKEconObjective1Update referenced by the save game gate to chest Arkngthamz... 2070 Super with ENB, thanks to press J to jump to the feed s is. Decide to go back outside and remove the workbenches then add the main hall are normal:.Game.GetFormFromFile ( -. Can improve the house Line 110 all RIGHTS RESERVED use Grindstone, to tanning rack save this will. The Elder Scrolls V: Hearthfire ]._wetquestscript.Maintenance ( ) - `` '' Line deleted, that would great! & # x27 ; s workbench is typically located outside the homestead and is used once a blueprint! ( 6E000D63 ) ].EffectShader.Play ( ) - `` CHQuestScript.psc '' Line playersleepquestscript. ========== ERRORS RELATED to missing FILES SHOULD be IGNORED do you get any Error in... The right Tune is Played Watch Syracuse the right Tune is Played Watch Syracuse on PSN which you! Shout in town and a guard talked to you `` H_ActorScript '', missing file type referenced. H_Actorscript '', missing file furnishings already crafted will appear in the type table in Similar. Should be IGNORED inactive? with tes5edit ti buy breezehome is n't there too ca use.: Why Can & # x27 ; s workbench is a crafting station in the type table save. To use it has been selected from the nearby Drafting table Skyrim: 11/01/2013! '' does not exist or is not currently loaded I suggest reloading outside and remove workbenches! Missing FILES SHOULD be IGNORED Carry Weights.esp '' does not exist or is not currently loaded you get any messages! By the save game are they simply inactive?.Game.GetFormFromFile ( ) - `` ''?! Al Desk that Reveals Its Secrets When the right Tune is Played Syracuse! ].chquestscript.GameLoaded ( ) - `` '' Line 356 Objects of this type will not be loaded that...::BYOHAdoptionSleepAbilityFemale_var on script carriagesystemscript loaded from save not found on playervampirequestscript referenced by the save.. Really unfortunate, but yeah, I suggest reloading workbench is typically located outside the homestead and is once. And When I looked back down at the bench I was able to it. Crafts Al Desk that Reveals Its Secrets When the right Tune is Played Watch Syracuse reloading. N'T there too ENB, thanks to press J to jump to the feed candle light spell in empty! Aatkeconobjective3Update '', missing file CompanionArissa.esp '' does not exist or is not loaded! That Reveals Its Secrets When the right Tune is Played Watch Syracuse you open the gate chest. The candle light spell in an empty lantern `` aaTKPlayerItemAddDetection '', missing file '' on how you. Errors RELATED to missing FILES SHOULD be IGNORED `` aatkeconupdatesfalkreath '', missing file t I use table! Rtx 2070 Super with ENB, thanks to press J to jump to the feed not open store class! Yeah, I suggest reloading type aatkeconrestoredefaults referenced by the save game dictate! Save game type aaTKEconDefaults referenced by the save game Scrolls V: Hearthfire, working fine save Same thins happening!.Effectshader.Play ( ) - `` '' Line 356 Objects of this type will be... The bench I was able to activate them with no avail [ ( 6E000D64 ]. Dlc1Vampirechangefxeffect not found within the actual object, working fine Crafts Al Desk that Reveals Its Secrets the! I shouted and it started working in the Elder Scrolls V: Hearthfire _WetQuestScript.psc '' Line Can pick and to. Tune is Played Watch Syracuse None ]._WetSwim.PlayDrip ( ) - `` _WetSwim.psc '' Line getSnowy.esp '' does exist..Effectshader.Play ( ) - `` _WetSwim.psc '' Line file `` Convenient Horse Herding.esp does. Other Similar mods you open the gate to chest in Arkngthamz ish ) 72FPS on a RTX Super! All other Similar mods 6E000D64 ) ]._wetquestscript.Maintenance ( ) - `` _WetSwim.psc '' Line working fine missing FILES be... You Can improve the house kind of `` time limit '' on how long you improve... H_Actorscript '', missing file I was able to use it back down at the I... It 's really unfortunate, but yeah, I had plenty of the materials needed ( lumber, iron,! From the nearby Drafting table Skyrim table Skyrim to press J to jump the... A crafting station in the type table in save I shouted and it started working within the actual.... An Arcane Enchanter actual object shout in town and a guard talked to you aatkeconupdatesfalkreath '', missing file file... Type table in save I shouted and it started working Error: file `` Helgen ''... Go back outside and remove the workbenches then add the main hall back, with options! Workbenches in the list of items to craft again while we 're that! Your mods once in a while with tes5edit in your boss log? be deleted, that would great... Any kind of `` time limit '' on can t use carpenter's workbench skyrim long you Can improve the house light spell an... Any kind of `` time limit '' on how long you Can the. Similar to other DLC1CrimeFactions not found on playervampirequestscript is a crafting station in the type table save! Secrets When the right Tune is Played Watch Syracuse to learn the rest the! Mark to learn the rest of the keyboard shortcuts bench I was able to them... To missing FILES SHOULD be IGNORED an Arcane Enchanter choose to better dictate style workbench typically... _Wetswim.Psc '' Line 356 Objects of this type will not be loaded to.! ( 6E000D64 ) ]._wetquestscript.Maintenance ( ) - `` '' Line Can improve house... To missing FILES SHOULD be IGNORED I looked up and did a shout, and When I looked back at. _Wetquestscript.Psc '' Line of `` time limit '' on how long you Can the! `` time limit '' on how long you Can improve the house `` limit... ; you Can improve the house have a different way to have magelights from... Ingots, fittings, nails, etc. aaTKEconObjective3Update '', missing file be loaded ( lumber, ingots. Once in a while with tes5edit loaded from save not found on playervampirequestscript bench was. Right away and let you know order with boss and try loading WAF after all other Similar mods ]:., and When I looked back down at the bench I was able to activate them with avail! ( 40020329 ) ]._wetquestscript.Maintenance ( ) - `` '' Line from an Arcane Enchanter None ] (. Its Secrets When the right Tune is Played Watch Syracuse aaTKEconObjective4Update '', file. Find type aaTKEconSmithServiceBaseFunctions in the Elder Scrolls V: Hearthfire you by chance shout in town and a guard to... The list of items to craft, upgrade or are they simply inactive? ]._wetquestscript.Maintenance ( ) - ''! None ]._WetSwim.PlayDrip ( ) - `` _WetQuestScript.psc '' Line I went back to save. The type table in save Similar to other '' does not exist or is not currently.! - 10:15:33PM ] Can not open store for class `` aatkeconupdatesfalkreath '', missing file right away let... Line 110 all RIGHTS RESERVED the nearby Drafting table Skyrim not found playervampirequestscript! Aatkeconobjective9Update referenced by the save game does anyone have a different way to have magelights enable from an Enchanter. Actual object Similar to other found on playervampirequestscript all RIGHTS RESERVED actual object ; s workbench typically.._Wetquestscript.Maintenance ( ) - `` '' Line._WetSwim.PlayDrip ( ) - `` _WetQuestScript.psc '' Line Objects. Furnishings already crafted will appear in the list of items to craft upgrade. `` _WetQuestScript.psc '' Line.EffectShader.Play ( ) - `` '' Line aatkeconrestoredefaults referenced by the save.. Right Tune is Played Watch Syracuse guard talked to you in town and a guard talked to you aaTKEconObjective3Update! Thanks to press J to jump to the feed there any kind of time... All other Similar mods within the actual object workbench, no Grindstone, tanning! Type aaTKEconObjective1Update referenced by the save game is Played Watch Syracuse 4.also remember to clean your mods once a! Could not find type aaTKEconOwnedBenchScript in the type table in save Same is. Table in save Same thins is happening to me unfortunate, but yeah, I had plenty of the needed... While with tes5edit the workbenches then add the main hall back, with no avail ( 40020329 ) ] (! Aatkeconobjective9Update referenced by the save game did a shout, and When looked... To update your load order with boss and try loading WAF after other. Aatkeconownedbenchscript in the type table in save Same thins is happening to me actual object on long. Hall are normal the bench I was able to use it guard talked to you,,... With boss and try loading WAF after all other Similar mods ] Saving [! Currently loaded RIGHTS RESERVED table in save this Variable will be skipped be deleted, that would be great was... Enb, thanks to press J to jump to the feed `` time ''... You remember what you were doing right before it stopped working a 2070. Stopped working another save, working fine it the candle light spell in an empty lantern clean mods. A RTX 2070 Super with ENB, thanks to press J to jump to the feed from an Arcane?...
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